This is the NPC which I made for in the game, he will be added into the game as part of the final test where you face off with a few of them and they will be shooting back at you
This is the updated target which we used. The reason the target looks this way is because we wanted it to have a simple target face so you know what to do with it and where to shoot but also it to have a futuristic feel to it and so instead of it being on a pole and it popping up its going to hover, hence the back and bottom of it.
This was the door frame for the game which we had to make so the door would fit into the wall, we needed to create a door frame so that the door would fit in better and look more futuristic than if it was just in a simple door frame.
This is a table which I made on maya and we used it as a prop within the game. The table is used at the back of the shooting range as a simple prop to add a little more to the room so its not so empty, in theory I will be placing different guns on the table as non interactive props.
This is the table from above with the textures on, Glass top and a brushed steel finish on the sides
This is a book which instead of making myself I scanned in using a scanner allowing us to directly bring object from the real world into the game. This was a big help and more of a test with the software. We may end up putting the object into the game as a prop laying around, but at the moment will not be included in the game.













